About
Hi, I’m Marc. I make games, teach people to make things, and occasionally make a fool of myself on stage.
I’ve been making games for a good long while. 24 Game Poems came out around 2010, back before anyone was calling them lyric games, and the catalog has sprawled since: two-player buddy adventures, a Philip K. Dick hallucination engine, a solo journaling game about being eaten by grackles, a megadungeon in six zines, and a card game about a space station falling apart around Mercury.
Majcher Arcana is the name I publish under. It’s me, a lot of index cards, and a stack of tea-stained paper.
When I’m not writing games, I’m usually running them—at conventions, on Twitch, or at Games on Demand. I come at design from improv and theater as much as from the tabletop, and I spent about twenty-five years writing software and a decade teaching it, mostly at coding bootcamps. These days I’m more interested in design, facilitation, and helping other people make their weird thing.
Elsewhere
- Everything else about me: majcher.com
- All the PDFs and free stuff: majcher.itch.io
- Direct shop: majcher.gumroad.com
- Newsletter: buttondown.com/majcher
- Email: majcher@gmail.com
Community copies
Almost every paid game has free community copies. If they’re gone and you still want one, email me. I’d rather you play it.